Archive for April, 2009

Screenshot of the Day: 4/16/09

shotgun

What a tough day of programming. I finally have chip usage working now, and I caught a corrected a flaw in my action runner. Things are moving at a great pace.

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Customizable MMBN: Update 12

helloworld31020

Update 12 is up!

This shows off the additions I mention in yesterdays screenshot update. Update 13 should come anytime this week as I’ll be focusing on completing chip support, adding attachment support (So you can add animations for cannons and other equipment), and adding addition scripts. One script I’ll add for U13 will allow you to set a custom position for things on the battle field so you can have attacks like AntiDmg (Where your Navi is in the air).

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