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	<title>The Legends Break &#187; Megaman Battle Network</title>
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	<link>http://www.legendsbreak.com</link>
	<description>Sink into your chair and relax!</description>
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		<item>
		<title>Customizable MMBN Will Have Own Website</title>
		<link>http://www.legendsbreak.com/mmbn/customizable-mmbn-will-have-own-website/</link>
		<comments>http://www.legendsbreak.com/mmbn/customizable-mmbn-will-have-own-website/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 22:29:55 +0000</pubDate>
		<dc:creator>Legendary Hoamaru</dc:creator>
				<category><![CDATA[Megaman Battle Network]]></category>
		<category><![CDATA[Battle]]></category>
		<category><![CDATA[Customizable]]></category>
		<category><![CDATA[Megaman]]></category>
		<category><![CDATA[Network]]></category>

		<guid isPermaLink="false">http://www.legendsbreak.com/?p=301</guid>
		<description><![CDATA[
This was already planned
Legends break was more so meant to be a general blog to give regular updates on my projects, talk about some of the great indie games out there, and discuss about game development.  Right now, since CMMBN is my major project everything is integrated/hosted with legends break.  However, since I&#8217;m [...]]]></description>
		<wfw:commentRss>http://www.legendsbreak.com/mmbn/customizable-mmbn-will-have-own-website/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Customizable MMBN: Update 17</title>
		<link>http://www.legendsbreak.com/mmbn/customizable-mmbn-update-17/</link>
		<comments>http://www.legendsbreak.com/mmbn/customizable-mmbn-update-17/#comments</comments>
		<pubDate>Thu, 27 Aug 2009 03:46:51 +0000</pubDate>
		<dc:creator>Legendary Hoamaru</dc:creator>
				<category><![CDATA[Megaman Battle Network]]></category>
		<category><![CDATA[Battle]]></category>
		<category><![CDATA[Customizable]]></category>
		<category><![CDATA[Megaman]]></category>
		<category><![CDATA[Network]]></category>
		<category><![CDATA[Online]]></category>

		<guid isPermaLink="false">http://www.legendsbreak.com/?p=291</guid>
		<description><![CDATA[
Desktop version of update 17 is out! (Screenshot shows replay list)

Replay Support.
Support for sound. (Music will come in 17B)
Support for chip folders.
Chip menu support for types.
Chip menu support for damage.
Corrected panel highlighting.
Expanded text generator support.
Results screen (With no results  .  They&#8217;ll come in 17B, but you can save replays here).

Expect update 17B in [...]]]></description>
		<wfw:commentRss>http://www.legendsbreak.com/mmbn/customizable-mmbn-update-17/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Ability to create a custom pallet?</title>
		<link>http://www.legendsbreak.com/mmbn/ability-to-create-a-custom-pallet/</link>
		<comments>http://www.legendsbreak.com/mmbn/ability-to-create-a-custom-pallet/#comments</comments>
		<pubDate>Fri, 21 Aug 2009 11:10:37 +0000</pubDate>
		<dc:creator>Legendary Hoamaru</dc:creator>
				<category><![CDATA[Megaman Battle Network]]></category>
		<category><![CDATA[Battle]]></category>
		<category><![CDATA[Customizable]]></category>
		<category><![CDATA[Megaman]]></category>
		<category><![CDATA[Network]]></category>
		<category><![CDATA[Online]]></category>

		<guid isPermaLink="false">http://www.legendsbreak.com/?p=289</guid>
		<description><![CDATA[
I&#8217;m wondering how many are interested in this?
I&#8217;ve been thinking about this for some time, and looking through the base engine of PulpCore I believe I can pull this off.  Basically, it would allow you to change the pallet of sprites through the engine and save it for use through scripts.
If I decide to [...]]]></description>
		<wfw:commentRss>http://www.legendsbreak.com/mmbn/ability-to-create-a-custom-pallet/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Replay System will be in Update 17</title>
		<link>http://www.legendsbreak.com/mmbn/replay-system-will-be-in-update-17/</link>
		<comments>http://www.legendsbreak.com/mmbn/replay-system-will-be-in-update-17/#comments</comments>
		<pubDate>Thu, 13 Aug 2009 07:03:16 +0000</pubDate>
		<dc:creator>Legendary Hoamaru</dc:creator>
				<category><![CDATA[Megaman Battle Network]]></category>
		<category><![CDATA[Battle]]></category>
		<category><![CDATA[Customizable]]></category>
		<category><![CDATA[Megaman]]></category>
		<category><![CDATA[Network]]></category>
		<category><![CDATA[Online]]></category>

		<guid isPermaLink="false">http://www.legendsbreak.com/?p=287</guid>
		<description><![CDATA[
You will be able to save and watch replays of your battles now
I actually started working on this today, and feel I&#8217;ll definitely be able to finish it for the next update.  I also want to add more entities and battles for you guys to play around with aside from the incomplete Airman battle. [...]]]></description>
		<wfw:commentRss>http://www.legendsbreak.com/mmbn/replay-system-will-be-in-update-17/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Small preview of Update 17 up for testing.</title>
		<link>http://www.legendsbreak.com/mmbn/small-preview-of-update-17-up-for-testing/</link>
		<comments>http://www.legendsbreak.com/mmbn/small-preview-of-update-17-up-for-testing/#comments</comments>
		<pubDate>Tue, 11 Aug 2009 20:41:25 +0000</pubDate>
		<dc:creator>Legendary Hoamaru</dc:creator>
				<category><![CDATA[Megaman Battle Network]]></category>
		<category><![CDATA[Battle]]></category>
		<category><![CDATA[Customizable]]></category>
		<category><![CDATA[Megaman]]></category>
		<category><![CDATA[Network]]></category>
		<category><![CDATA[Online]]></category>

		<guid isPermaLink="false">http://www.legendsbreak.com/?p=284</guid>
		<description><![CDATA[
Update 17 will bring the following and more:

Support for sound and music
Support for chip folders
Chip menu support for types
Chip menu support for damage
Corrected panel highlighting
Combined numbers with text generator

An example of how to create a sword attack

Those are guaranteed to be in.  I&#8217;m going to fit more features in before I release though.  [...]]]></description>
		<wfw:commentRss>http://www.legendsbreak.com/mmbn/small-preview-of-update-17-up-for-testing/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Customizable MMBN: Update 16B</title>
		<link>http://www.legendsbreak.com/mmbn/customizable-mmbn-update-16b/</link>
		<comments>http://www.legendsbreak.com/mmbn/customizable-mmbn-update-16b/#comments</comments>
		<pubDate>Thu, 16 Jul 2009 06:36:32 +0000</pubDate>
		<dc:creator>Legendary Hoamaru</dc:creator>
				<category><![CDATA[Megaman Battle Network]]></category>
		<category><![CDATA[Battle]]></category>
		<category><![CDATA[Customizable]]></category>
		<category><![CDATA[Megaman]]></category>
		<category><![CDATA[Network]]></category>
		<category><![CDATA[Online]]></category>

		<guid isPermaLink="false">http://www.legendsbreak.com/?p=266</guid>
		<description><![CDATA[
  
Sorry for the delay.  A stupid bug took up more time than it should have.

Added the ability for the battle to end now.  Please look at the new scripts and the Battle XML file to see how it is done.  Basically, important entities are &#8220;marked&#8221; for battle, and when all [...]]]></description>
		<wfw:commentRss>http://www.legendsbreak.com/mmbn/customizable-mmbn-update-16b/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Video Showing Off Three Custom Chips</title>
		<link>http://www.legendsbreak.com/mmbn/video-showing-off-three-custom-chips/</link>
		<comments>http://www.legendsbreak.com/mmbn/video-showing-off-three-custom-chips/#comments</comments>
		<pubDate>Sat, 11 Jul 2009 04:51:57 +0000</pubDate>
		<dc:creator>Legendary Hoamaru</dc:creator>
				<category><![CDATA[Megaman Battle Network]]></category>
		<category><![CDATA[Battle]]></category>
		<category><![CDATA[Customizable]]></category>
		<category><![CDATA[Megaman]]></category>
		<category><![CDATA[Network]]></category>
		<category><![CDATA[Online]]></category>

		<guid isPermaLink="false">http://www.legendsbreak.com/?p=252</guid>
		<description><![CDATA[
This video shows new scripts/features that&#8217;ll be in Update 16
&#8230;And update 16 should be out tomorrow  . 
]]></description>
		<wfw:commentRss>http://www.legendsbreak.com/mmbn/video-showing-off-three-custom-chips/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Customizable MMBN: Update 15B</title>
		<link>http://www.legendsbreak.com/mmbn/customizable-mmbn-update-15b/</link>
		<comments>http://www.legendsbreak.com/mmbn/customizable-mmbn-update-15b/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 05:48:46 +0000</pubDate>
		<dc:creator>Legendary Hoamaru</dc:creator>
				<category><![CDATA[Megaman Battle Network]]></category>
		<category><![CDATA[Battle]]></category>
		<category><![CDATA[Customizable]]></category>
		<category><![CDATA[Megaman]]></category>
		<category><![CDATA[Network]]></category>
		<category><![CDATA[Online]]></category>

		<guid isPermaLink="false">http://www.legendsbreak.com/?p=248</guid>
		<description><![CDATA[
Sorry for the wait, but this could have counted as a full update

Fixed a lot of bugs.  If you find more please report them.
Added a couple of new scripts, check them out in the script document!

I am aware of the player&#8217;s HP numbers being too close, although it now works correctly for the enemy&#8217;s [...]]]></description>
		<wfw:commentRss>http://www.legendsbreak.com/mmbn/customizable-mmbn-update-15b/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Customizable MMBN: Update 15</title>
		<link>http://www.legendsbreak.com/uncategorized/customizable-mmbn-update-15/</link>
		<comments>http://www.legendsbreak.com/uncategorized/customizable-mmbn-update-15/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 10:47:07 +0000</pubDate>
		<dc:creator>Legendary Hoamaru</dc:creator>
				<category><![CDATA[Megaman Battle Network]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Battle]]></category>
		<category><![CDATA[Customizable]]></category>
		<category><![CDATA[Megaman]]></category>
		<category><![CDATA[Network]]></category>
		<category><![CDATA[Online]]></category>

		<guid isPermaLink="false">http://www.legendsbreak.com/?p=240</guid>
		<description><![CDATA[

Update 15 brings customizable panels!

You can now add your own panels frames and fillings onto the battle field
Panel Fillings has its own reaction scripts, which perform when something happens like an entity moving off of it
You can change ownership of panels to the opposite side now
Take note of the new scripts needed at the beginning [...]]]></description>
		<wfw:commentRss>http://www.legendsbreak.com/uncategorized/customizable-mmbn-update-15/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Customizable MMBN: Update 14</title>
		<link>http://www.legendsbreak.com/mmbn/customizable-mmbn-update-14/</link>
		<comments>http://www.legendsbreak.com/mmbn/customizable-mmbn-update-14/#comments</comments>
		<pubDate>Sun, 14 Jun 2009 12:05:29 +0000</pubDate>
		<dc:creator>Legendary Hoamaru</dc:creator>
				<category><![CDATA[Megaman Battle Network]]></category>
		<category><![CDATA[Battle]]></category>
		<category><![CDATA[Customizable]]></category>
		<category><![CDATA[Megaman]]></category>
		<category><![CDATA[Network]]></category>
		<category><![CDATA[Online]]></category>

		<guid isPermaLink="false">http://www.legendsbreak.com/?p=236</guid>
		<description><![CDATA[
This is quite a large update

New attachment system that allows you to attach extra animations to your entity.  The screenshot shows the Cannon attachment.
New reaction and notify system.  This allows entities to react to custom notifications.  With this, you can now script how the Navi reacts to things like an attack (You [...]]]></description>
		<wfw:commentRss>http://www.legendsbreak.com/mmbn/customizable-mmbn-update-14/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
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