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	<title>Comments on: Customizable MMBN: Update 14</title>
	<atom:link href="http://www.legendsbreak.com/mmbn/customizable-mmbn-update-14/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.legendsbreak.com/mmbn/customizable-mmbn-update-14/</link>
	<description>Sink into your chair and relax!</description>
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		<title>By: Legendary Hoamaru</title>
		<link>http://www.legendsbreak.com/mmbn/customizable-mmbn-update-14/comment-page-1/#comment-264</link>
		<dc:creator>Legendary Hoamaru</dc:creator>
		<pubDate>Wed, 24 Jun 2009 04:40:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.legendsbreak.com/?p=236#comment-264</guid>
		<description>Nope.  You could try to create an advanced AI to mimic how they move and behave but the chip system and other systems that 4.5 uses isn&#039;t possible ATM.  Something like that would come after the complete 1.0 release.</description>
		<content:encoded><![CDATA[<p>Nope.  You could try to create an advanced AI to mimic how they move and behave but the chip system and other systems that 4.5 uses isn&#8217;t possible ATM.  Something like that would come after the complete 1.0 release.</p>
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	<item>
		<title>By: Aro-kun</title>
		<link>http://www.legendsbreak.com/mmbn/customizable-mmbn-update-14/comment-page-1/#comment-263</link>
		<dc:creator>Aro-kun</dc:creator>
		<pubDate>Wed, 24 Jun 2009 01:05:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.legendsbreak.com/?p=236#comment-263</guid>
		<description>Is it possible to fight mmbn 4.5 style?</description>
		<content:encoded><![CDATA[<p>Is it possible to fight mmbn 4.5 style?</p>
]]></content:encoded>
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	<item>
		<title>By: Legendary Hoamaru</title>
		<link>http://www.legendsbreak.com/mmbn/customizable-mmbn-update-14/comment-page-1/#comment-249</link>
		<dc:creator>Legendary Hoamaru</dc:creator>
		<pubDate>Sun, 14 Jun 2009 23:54:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.legendsbreak.com/?p=236#comment-249</guid>
		<description>Another small script issue is I forgot to unpause the animation for Megaman after he uses the Cannon Chip.</description>
		<content:encoded><![CDATA[<p>Another small script issue is I forgot to unpause the animation for Megaman after he uses the Cannon Chip.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Legendary Hoamaru</title>
		<link>http://www.legendsbreak.com/mmbn/customizable-mmbn-update-14/comment-page-1/#comment-246</link>
		<dc:creator>Legendary Hoamaru</dc:creator>
		<pubDate>Sun, 14 Jun 2009 20:32:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.legendsbreak.com/?p=236#comment-246</guid>
		<description>Ah, you can get around this by adding Remove Attachment - Cannon Attach to Megaman&#039;s Heavy Damage reaction script bar.

Next update 14B will have a script to remove all attachments so I&#039;ll be adding that to the reaction script.</description>
		<content:encoded><![CDATA[<p>Ah, you can get around this by adding Remove Attachment &#8211; Cannon Attach to Megaman&#8217;s Heavy Damage reaction script bar.</p>
<p>Next update 14B will have a script to remove all attachments so I&#8217;ll be adding that to the reaction script.</p>
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	<item>
		<title>By: Lcarens</title>
		<link>http://www.legendsbreak.com/mmbn/customizable-mmbn-update-14/comment-page-1/#comment-245</link>
		<dc:creator>Lcarens</dc:creator>
		<pubDate>Sun, 14 Jun 2009 13:37:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.legendsbreak.com/?p=236#comment-245</guid>
		<description>I found a glitch.
If you get hit using Cannon, the cannon stays on Megaman.</description>
		<content:encoded><![CDATA[<p>I found a glitch.<br />
If you get hit using Cannon, the cannon stays on Megaman.</p>
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