Customizable MMBN: Update 17

8-26-2009 9-24-24 PM

Desktop version of update 17 is out! (Screenshot shows replay list)

  • Replay Support.
  • Support for sound. (Music will come in 17B)
  • Support for chip folders.
  • Chip menu support for types.
  • Chip menu support for damage.
  • Corrected panel highlighting.
  • Expanded text generator support.
  • Results screen (With no results :P . They’ll come in 17B, but you can save replays here).

Expect update 17B in a couple of days. Website version will be updated with 17B at that time. I’ve also removed the .bat startup from the zip file. It’ll be replaced by a Webstart version in 17B, which will solve the problem those have with launching the game (and also the sound problem). For now, double click the jar to play.

4 Comments »

  1. Lcarens Said,

    August 27, 2009 @ 3:57 am

    Yay!
    The update came out. :)

  2. Lcarens Said,

    August 27, 2009 @ 3:59 am

    What are the replays saved as? A video or a list of buttons pressed?

  3. Lcarens Said,

    August 27, 2009 @ 4:00 am

    O_O
    You saved the replays aas a list of scripts used?!?

  4. Legendary Hoamaru Said,

    August 27, 2009 @ 10:16 am

    There are a different number of things saved in the replay. It isn’t quite simple:

    Button Presses; Any actions that include anything RANDOM must be replaced by a new script list with the actual results, actions without RANDOM are NOT RESAVED ON USE; the actual specific action scripts,battle scripts, entity scripts, chip scripts, folder details used at THAT battle must be saved otherwise it would have broken the replay system if you ever changed any scripts in the future; The snapshot of the battle;

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