Customizable MMBN: Update 13B2

New Scripts. Incorrectly used scripts no longer cause the game to crash
New scripts: Recover (Checking Script), Create Entity At, Pan To, Set Offset X, Set Offset Y, Set Offset Position,
Scripts that cause an error no longer causes the game to crash. The script will just be skipped. Gotta decide on a way to let the user know there is a problem.
B2: Adds new script Set Side to the list. Fixed Airman issue by adding it to the start of the battle.


6 Responses to “Customizable MMBN: Update 13B2”
Airman keeps going on my side of the field in this verson.
O_O
Heh. Might want to look over scripts for that.
The Airman scripts are the same for both versions…
Oh I know why. New script and upload coming in 10 minutes.
Yes!
Thank you for fixing it.
What was wrong?
RANDOM chooses a random position based on what side of field the entities’ data is. By default, they are set on the left side. I added a script where you could change the data for the side.
I used to always put Airman on the right side through code. I removed that recently, so that’s how the problem came up.
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